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Game Reviews

Balatro: Just One More Hand

A grid of illustrated joker cards from Balatro laid out on a red swirling background.
Rating
Platform
Steam · 26 hrs
THE SHORT VERSION4 points
  • 5 out of 5. Twenty-six and a half hours on record, and every one of them started with "one more hand."
  • Poker hands are just the start. Jokers, tarots and planets turn every run into a combo puzzle.
  • It adds new complexity at a perfect pace, and there are eight stakes to climb.
  • Some runs are doomed from the start, and later stakes get brutal.

"'Just One More Hand' – My Last Words Before Losing Hours" was my Steam review headline. Balatro is the most dangerously addictive card game since Slay the Spire, and I say that with love and a slightly worrying sleep schedule.

It's what happens when someone asks, "What if poker was actually fun?", then adds roguelike runs, deck building, and more multipliers than your brain can handle.

What it is

Don't let the poker theme put you off. This is a puzzle game that happens to use playing cards. You play poker hands to hit a score target, round after round. Between rounds you buy jokers, tarot cards and planet cards that change the rules: this suit counts double, that hand type levels up, every face card adds multiplier.

The Balatro play area with a hand of cards, a score counter and chips and multiplier boxes on a green background.

Before long you're triggering absurd combos and watching your score climb into scientific notation.

What worked

The depth. More than 150 jokers and endless ways they combine. Every run turns into a search for the broken combo.

The pacing. It introduces new mechanics at exactly the right speed and reveals its layers as you get better.

The variety. Fifteen decks, several game modes, eight difficulty stakes and challenge modes on top.

The feel. Clean UI, a hypnotic synthwave-flavored soundtrack, and crisp sound effects. Big combos feel as epic as they should.

It runs on everything. Including the Steam Deck, where it's verified and flawless. Load times basically don't exist.

The Balatro shop screen with jokers for sale and a Celestial Pack of planet cards.

Tip

Read your jokers carefully, then read them again. Half the fun is noticing that two cards you've had for three rounds suddenly break the game together.

What didn't

It consumes your life. Say goodbye to your free time.

Later stakes are hard. The top difficulties are brutal.

RNG. Some runs feel impossible from the first shop.

Sleep loss. "One more hand" is a dangerous phrase.

Who it's for

Perfect for deckbuilder fans who want something fresh, people who like optimizing builds and finding broken combos, and anyone who enjoys watching numbers get bigger. No real money involved, which I appreciate.

Not for people with important deadlines, people who need sleep, or anyone looking for a traditional poker game.

How long?

About seven or eight hours to beat it the first time, and 200-plus to finish everything.

Worth it?

It's digital crack in card form. Buy it if you dare, but don't say you weren't warned.

If you like the card-roguelike itch but want it with a lot more dread, Inscryption is the other one. And Loop Hero uses cards to build a whole world instead of a hand.