Brigador: Great Leader Is Dead, Solo Nobre Must Fall
A tactical mech game where you flatten a neon city block by block, and the city remembers. Steep learning curve, excellent synthwave soundtrack, very satisfying once it clicks.
From the game shelf
Games I've sunk real hours into, and what I thought once the credits rolled (or didn't).

Honest takes on games I played long enough to have an opinion.
The game What worked Worth it?A tactical mech game where you flatten a neon city block by block, and the city remembers. Steep learning curve, excellent synthwave soundtrack, very satisfying once it clicks.
A cheerful physics sandbox where you deliver pizzas, fight fires and dig up treasure instead of stealing cars. Proof that chaos doesn't need violence.
The most authentic Star Trek game around, stuck inside an aging MMO that really wants your money. Great ship combat, rough everything else.
My PS4 shelf is full of indie shooters and metroidvanias, which means I skipped a lot of the console's big games. God of War, Ghost of Tsushima, Red Dead Redemption 2, Sekiro and the rest of the list, and a sensible order to tackle them in.
The Zelda games you can play on a Switch or Switch 2, whether they're a full release or part of Switch Online, roughly how long each one takes, and the order I'd suggest for a newcomer and for someone who's played a few.
A physics puzzle game where you control each arm separately and fall off almost everything. It's best with friends, and it's funny every single time.
The most beautiful way to suffer ever made. Rain World will break your spirit, then slowly teach you how to survive in a world that doesn't care if you do.
What if poker was actually fun? A roguelike deckbuilder about building ridiculous hands and watching the numbers go into scientific notation. It will eat your evenings.
A tiny download that holds one of the densest, most rewarding exploration games I've played. It keeps going deeper, and deeper, and deeper.
More than a third of my PS4 collection turns out to be shoot-'em-ups. Arcade ports, M2's careful reissues, modern indies and twin-stick shooters, and how a console known for big cinematic games ended up with a shmup library this deep.
A free hero shooter with a huge roster, team-up abilities and a real sense of polish. It doesn't reinvent the genre, but it does the familiar stuff really well.
A VR game of tag where you move only by swinging your arms. It's brilliant, it's exhausting, and your furniture will not survive it unchanged.